Welcome to Minecraft Breakdown!
Minecraft Breakdown is a custom modded Minecraft PVP survival factions server having guns, planes,
tanks and more!
1.0 successfully released!
Here is a list of all the big additions and changes that came with 1.0:
Missions: Random events near spawn to increase PVP action: Crate drops, ammo drops, BATTLE ROYALE events, NPC squads, crashed vehicles and more!
Modified version of Global Firestorm content pack adding a lot of new modern tanks, choppers and planes
Player tasks: Complete 100 different tasks for rewards and levels
Mod updater: The Breakdown Client now keeps track of your mods and content packs and installs updates automatically
Personal NPCs: Buy a spawn egg at the Special Items trader to spawn a NPC following you and protecting you and your base
Auction trader: Sell and buy items from other players
Improved plane physics: More realistic planes in terms of max speed, acceleration, climb speed, maneuverability...
Ammo finder trader: Sells all types of ammo, select a gun or vehicle to show its accepted ammo
Better NPC AI with a much better performance and more realistic behaviour (e.g. looking for cover, hiding, pushing, a higher rate of fire at close range and less accuracy)
New armor system: Added juggernaut, armor will be more protective but have less durability, balanced all armor items, headshots/leg shots/arm shots are calculated more realistic, armor defence shown in item lore
Customized lootable bodies mod: Lootable corpses are created when players die, despawning after a certain time
Reviving players: Players are able to click corpses with a med kit to have a chance to revive them (depending on death time)
Faction ally chat with #f
Send teleport request to allied players with /tpa
Bounty system - set a bounty on enemies with /bounty
BATTLE ROYALE hardcore mode without name tags, 3rd person and a quicker zone
Balanced vehicle combat: Modern vehicles have flares to countermesure AA missiles, vehicles have a chance to start burning after being hit, warn sound for damage or incoming missiles
Lockpicking vehicles, takes 15 minutes
More roads and cities are being generated, adding road marking, more and nicer crossroads and new buildings
Headshots displayed in the killfeed
Custom Minecraft Breakdown Resource Pack
New, customized main menu screen with instant join button, player count display, updater information and server news display
Low health screen and random effects when getting hit, e.g. confusion and blindness on headshots, slowness on leg shots
Bed respawn: Set a bed at your faction base and you can pick it as respawn point
/f unclaimall: Unclaim the whole faction territory
/alts: Display players with the same IP address
/tasks: Display the current task
/r: Reply to the latest private message
Diamond armor can now be crafted
Hitboxes disabled (F3+b)
The Minecraft Breakdown Client Mod and the custom Flan's Mod files are required to join the server
New, more realistic recoil system
Weapon balancing: Buffed LMGs, nerfed attachments, ...
Respawn timer reduced to 10 seconds
New faction respect system. Every faction gets respect when members earn respect. You can only steal flags of lower factions. When a player leaves the faction, it looses the players respect.
/f info/ally now works with player names or by clicking the base flag
Other explosives will now damage soft blocks such as dirt on enemy faction territory
Improved the anti cheat system
Flags will now have a steal counter and require the enemies to have more faction respect than the target
Only two players with the same ip address will be able to join the server at once
/msg will now have smart tab completition (depending on who previously messaged you)
Balanced vehicles and planes in terms of ammo slots, bomb delays, hitboxes and health
Tanks can no longer be driven when the turret is broken
Vehicle guns now deal more damage
Vehicles now at least 30% cheaper and ordered by price
Vehicles can no longer be put inside the inventory of other vehicles
Other Stuff trader removed. All items can be found at the ammo trader and Modern Weapons trader.
NPCs' damage and accuracy now depending on player skill and experience
Spam kick when buying multiple items in shop
Glass breaking and popping back up at protected areas
Fixed the MP5k recoil
Gun rack fixed, no more item loss
Correct display of the safezone/base indicator at broders
Higher NPC render distance
Fixed pvp performance: Hits will now be checked properly
Fixed falling out of plane glitch
Survival teleport to players that are dead/in combat no longer possible
Don't show kick messages to players that try to join repeatingly
Wilderness teleport doesn't spawn you under water, will spawn a boat instead
Locking/unlocking iron trapdoors now work like iron doors
Combat icon having wrong tick rate
Vehicles and NPCs will now also create shots with visible tracers
Flaks not working
Chest refill fixed, chests will be refilled and NPCs respawned every 2-3 days
1.0 release announced!
Players will be able to keep their items, money and respect. The server will be officially released on 1.May 20:00 CEST (EU TIME)
1.0.0 development in progress
This will include many new features such as missions, NPC enhancement, Flan's Mod improvements, auction, realistic armor, a client updater, better world generation and much much more! The patch will also come with a new map but no worries - players will be able to keep their money/respect and transfer items. Unfortunately bases need to be rebuilt.
Please keep in mind that we'll run some performance tests and updates before the launch that may bring short downtimes. Also the server will be inaccessible for a few days during the upgrade to 1.0.
0.3 UPDATE! BATTLE ROYALE release! EVENT!
On top of that we added new features such as wilderness teleport, /kit, a rank system and a portable base radar item!
To play on the server you need to update your client mod.
Open beta in progress
'A small beta changelog'
Teleport to players when they are dead.
Buy items at shop with special metadata (e.g. dye)("Lapis glitch").
Diamonds spawning in some regions.
No more hunger in safezone.
When unclaiming territory you can no longer isolate chunks.
Broken half-doors in cities.
Fixed some city generation aspects (will be built in every direction, no longer on oceans).
Inventory gets updated properly when combining magazines
Blocks under locked doors can no longer be blown up.
NPCs now always drop aditional ammo, from 0 to 3 magazines
NPCs with full auto weapons will have a higher rate of fire in close combat
The flamethrower now does damage as it should.
Improved weapon balancing, realistic accuracy and damage.
Melee weapons now work fine.
Fixed guns not shooting from vehicles, e.g tank MGs.
Armor will now be destroyed when reaching max damage.
Chests will no longer keep their codelock when they are replaced at the same position
Clientside Flan's Mod fixes in our custom Flan's Mod version:
A few crash fixes.
A lot of fixes that allow you to play singleplayer without problems
The apocalypse Survivors will be able to shoot again
Your gun will no longer shoot when you are holding it but have your inventory opened.
Melee weapons also work on singleplayer
Survivors now aim with their gun and are rendered at a larger distance, too.
The armor and medkit damage is no longer glitched, you can see the real durability.
Some display changes like height of killfeed and hiding of vehicle speed.
Links will be clickable with the Minecraft Breakdown Client
Glass will not become invisible when shot inside protection zone
Type in the codelock with number keys
New and better /msg and /tell
Combat mode, players are not able to teleport while in combat. If you get damaged you are set in combat for 10 seconds.
Auto ban for detected hackers (in the alpha admins were just informed).
Report system: /report
Client mod version control: You need the latest version of the Minecraft Breakdown Client to join the server.
Illegal mod detection kick: You can not join with certain mods such as SmartMoving, ZansMinimap, ...
Respawn menu screen and respawn timer
Android App with faction raid notifications and broadcasts.
/mute for admins
Support gui: Call in for ammo bags, airstrikes, ...
Shooting range at spawn.
Automatic AntiSpam system.
Client respawn screen help option.
Fuel stations with loot and NPCs next to roads.
Military compounds and airfields spawning randomly across the map, containing valuable military loot.
Over 30 new buildings for cities, some very rare ones.
Auto answer: The server will answer common questions.
Loot respawn: Loot respawns in generated buildings after 1-4 days.
NPC respawn: NPCs respawn when loot respawns.
Weapon crate gambling: Pay ingame money to unlock a crate and win a random (painted) weapon.
PROLOG GAME: When you spawn the first time you will have to fight some NPCs as a "warm up".
Welcome guide: After the prolog you will get some information about the server and how to play.
Respawn gear: Spawn with starter items when spawning in the wilderness, war zone or pvp arena.
Some NPCs are able to throw grenades in some situations.
PvP Arena: Big city where players can loot and fight NPCs and players. The only way out is one of two exit areas.
PvP Arena has a 1/10 chance to spawn chests with weapons and ammo
App support squad: Call support with the Android App when your base gets raided. 8 NPCs will drop with a chinook and kill enemies
Glass can be broken in the PVP arena but will respawn after restart
You can no longer teleport to a place if there is an enemy close nearby.
More enhancments of the anticheat system.
New modern grey gui design for all existing ingame GUIs
Website new overlay.
NPC larger activation radius when other NPCs get attacked.
Better faction base raid damage model: One C4 for multiple soft materials, 1 c4 for wood, 2 c4 for stone, 4 c4 for iron.
Locking iron doors: Iron doors will automatically open when they are unlocked, closed when they are locked.
Fired bullets are now handled server side. That means we can adjust accuracy settings and weapon balancing for players.
NPCs will no longer run out of ammo and look at their target like an idiot.
Codelocks will now drop when destroying its block
Iron doors will take 15 minutes to lockpick, chest 10 minutes and wooden doors 5 minutes.
BETA RELEASE DATE!
Beta development almost finished!
- OPEN BETA IN PROGRESS.
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